Finn Lenz

  • - GENRE

2D Platformer


— TEAM

one Member


— ROLE

Game Designer/Developer/Documentation


— ENGINE

Unity


— DURATION

Feb 2021 – June 2020

Project Jumpshroom is an attempt to create my own version of “Jump King”. I tried to recreate the jumping mechanics and tried to improve the readability of the charging. So, when you hold the Jump button, the character has a charging animation that tells you, how big your jump is going to be. I also implemented a time counter and a high score table. So you can try to improve your time to beat the level.

I also plan to add an extra mode, in which you can return to your last standing point, in case the game is otherwise too frustrating.


You can download and play the project on Itch.io

Main Meny

Pause Menu

charging jump

jumping

flying into next screen